Archive for the ‘Pixel Art’ Category

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Ninja Senki Tile Sets

January 23, 2012

These are all the tiles I’ve used to build the backgrounds in Ninja Senki. Many GBA games I’ve worked on in the past had more than twice this amount of tiles just for one environment. Keeping the number of tiles low (more like a NES game) made the task of building level smooth and fast. I could also spend more time drawing each individual tile.

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Wizorb Debut Trailer

June 14, 2011

Here’s the first video of Wizorb. Hope you enjoy it!

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Enchanted Screenshots

April 16, 2011

Here are some new screenshots of Wizorb. By the way, Paul Robertson is collaborating on the project (^_^). Check out some awesome animations he’s making.

Please help the people of Tarot save their village!

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Lowpoly Muscle Car

September 29, 2010

Almost 3 years ago, I made this lowpoly Camaro along with a pitch for a DS version of Driver. Sadly, the project went nowhere. This is highly inspired by some awesome low poly cars made by Kenneth Fejer, but this isn’t nearly as good. It’s still unfinished (I didn’t texture the bottom part of the car) and has a bit too many tris.

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Wizorb

July 31, 2010

The fantasy breakout game project I’ve been working on now has a name and a title screen!

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Trip to Chinaland

January 22, 2010

I’m going to spend the next week in Chengdu for work. For the occasion, I made this animation paying homage to Little Ninja Brothers on NES.

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Holidays Frenzy

December 23, 2009

I’m moving to a new apartment on january 2nd. I’m packing my stuff right now, so updates might be a bit sparse for the next few weeks. In the meantime, here are some test sprites I did a while ago for a pixel version of my now-defunct Galactic Police shooter.

Happy Holidays!

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War Chronicles of a Ninja

October 27, 2009

In addition to my fantasy breakout game project, I’ve been “secretly” working on a small action packed ninja game. The development of the game is going very well. In fact, it is pretty much feature complete. However, I still have to build a bunch of levels, create some new enemies, debug and do more polishing before releasing it. I hope to release it before Christmas. Here are some screen shots:

pixeltao_ns01 pixeltao_ns02 pixeltao_ns03

I should also upload a video in the upcoming weeks.

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Oni

September 27, 2009

A legendary japanese creature.

pixeltao_oni pixeltao_onix2

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Jack Driscoll

September 12, 2009

A test walk cycle for King Kong GBA.

jack_kkGBA jack_kkGBAx2

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