An overload of activities during the last three weeks combined with work and summer laziness have lead me to completely stop updating my blog. Also, since I started working at Ubisoft, I don’t have enough time to produce a constant feed of stuff to post anymore. In order to optimize my time and to have more relevant topics to write about, I will from now on update my blog biweekly instead of every week. In the meantime, here’s an old sketch of 2 automata characters created for a steampunk platform game idea stuck in the concept phase.
Archive for June, 2009
Another idea I had before developing my actual shmup project was to make a character that could float using an anti-gravity suit. I also wanted to make the game entirely hand-drawn instead of doing pixel art. In the end, I couldn’t come up with anything good for the gameplay and the task of making high-definition graphics was really painful. The amount of work was too much for only one person and I also realized that what I really love to do is pixel art.
Therefore, I abandoned this idea. However, like I said in a previous post, I still plan to use the characters and the setting of this old idea for a future game project.