Here’s some stuff I’ve made in 2006 for Open Season GBA, a cute platformer based on the movie of the same name. An interesting aspect of this project was that the backgrounds were based on paintings by Eyvind Earle (the amazing artist who did the backgrounds for Disney’s Sleeping Beauty).

Below: the background of the first level. The big truck is a courtesy of Stéphane Boutin, the hunter was made by Justin Cyr, and everything else is from me.
![]()
(Click on the image to see a full size version.)
I worked mostly on backgrounds, but I also did the menus and the in-game interface.



It’s been precisely 1 year and 4 months since the time I left Ubisoft. And now, I’m back…
High Gears is a top-down racer I’ve worked on at Gameloft in 2003. It was also the first time I assumed the role of game designer. The game was supposed to feature realistic visuals, licensed cars, and arcade physics. Unfortunately, even though we had a working prototype, the advent of 3D on cell phones lead to cancellation of the project in favor of a 3D racer.
